Warning: May be NSFW if you have an aversion to skimpily-clad girls!
Kill la Kill is probably a well-known anime by this point. I didn’t catch it when it first came out, and missed out on figma Ryuko which seems to be fetching a pretty penny on the secondary market.
You also get a paper standee and a plain blue di:stage skin.
Contents. You get two extra faces, her Bakuzan sword and sheath, the scissor blade Katatachi Basami in both normal and Decapitation Mode, joint parts to complete the scissors, 9 extra hands (4 pairs + 1 left hand) and a spare wrist joint. Not pictured is the standard figma stand and parts bag.
Overall views. I guess there’s nothing much to say about the ridiculous costume design heh. The paint job is near-perfect on my copy of the figure. Due to the weight of the hair it’s difficult to get the figure to balance without using the stand.
The antennae on the head are made of hard plastic so one has to be careful when handling them. I’m not sure if it’s just my copy but they are asymmetrical.
Faces are swapped by removing the fringe which is made of soft plastic.
The suspender strap-like things and the skirt-like bits on the thighs are made of soft plastic.
Arms. The ends of the sleeves are made of soft plastic.
Rear. Probably one of the main draws of this figure.
Legs. The skirt things on the thighs are connected to the hips via pegs.
The extra left hand is for holding the sword sheath. You can remove the sword handle but it won’t fit the actual sword.
The blade portion of Bakuzan is really thin.
Katatachi Basami. I don’t have Ryuko to complete it though.
Articulation. Due to the massive shoulder pads and long hair, head and shoulder articulation range is severely limited. The back of her hair is split into two sections on their own joints with the back of the head made of soft plastic.
She can’t really look up but I guess it’s not a problem since all she pretty much does is look down on people all the time.
The shoulder pads are on their own joints connected to the back. There is also another joint inside which doesn’t really have any range and just gets in the way of things. Her shoulders are also on extendable joints.
As a result of the massive shoulder pads you can’t raise her arms or rotate her head much. The chest joint is also limited by the suspender straps.
The legs can splay wide without any problems…
But forward range is limited. There isn’t much sideways ankle range too.
Her trademark pose I guess?
A pair of hands is dedicated to this pose.
Despite the joints on the shoulder pads they just get in the way all the time. Quite frustrating.
It’s tough to get her in a decent pose looking sideways. Also, the left-facing smirking face kinda limits the poses too.
At this point I kinda gave up trying to turn her head.
And the shoulders too. Can’t get the arms to raise without cursing and swearing.
Just a useless extra pic. Removing the thigh pieces leaves behind holes on the hips.
While the ridiculous costume design is rendered faithfully with great sculpt and paint job quality, I can’t help but get frustrated at the lack of articulation around the head and shoulders. I guess it’s more of an issue with the character design, but the useless joints hidden inside the shoulder pads makes me think perhaps they could have been better-designed on this figure.